

Requires an empty main hand, and no off-hand weapon. Can consume charges from a Life flask to add further damage. Poisonous Concoction Poisonous Concoction Attack, AoE, Chaos, ProjectileĪttack Speed: 115% of base Requires Level 12 Throws an explosive bottle that deals unarmed attack damage in an area and has a chance to poison. 5% more Attack Damage per Frenzy ChargeĠ.5% increased Attack Speed Place into an item socket of the right colour to gain this skill. Frenzy charges increase your attack speed. +(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flaskįrenzy Frenzy Attack, Projectile, Melee, Strike, BowĮffectiveness of Added Damage: (115-135)% Requires Level 16 Performs an attack that gives the character a frenzy charge if it hits. (96-1003) to (145-1505) Added Fire DamageĬan consume Charges from Ruby, Sapphire, and Topaz FlasksĬonsumes 3 Charges from 1 Flask of each valid type, if possibleĭeals (29-301) to (43-451) Added Cold Damage if Charges were consumed from a Sapphire Flaskĭeals (6-63) to (66-690) Added Lightning Damage if Charges were consumed from a Topaz Flask Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage.

Right click to remove from a socket.Įxplosive Concoction Explosive Concoction Attack, AoE, Fire, Cold, Lightning, ProjectileĪttack Speed: 115% of base Requires Level 28 Throws an explosive bottle that deals unarmed attack damage in an area. (30-49)% chance to Freeze, Shock and IgniteĨ0% more Area Radius against Enemies affected by an Ailment of the chosen Elementġ0% more Damage per Elemental Ailment on the Enemyġ% increased Elemental Damage Place into an item socket of the right colour to gain this skill. It will avoid choosing the same element twice in a row. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. Radius: 10 Requires Level 12 Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. Right click to remove from a socket.Įlemental Hit Elemental Hit Attack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow Lose 1 Stage every 0.33 seconds while not ChannellingĠ.5% increased Area of Effect Place into an item socket of the right colour to gain this skill. Gains 1 Stage every (0.33-0.17) seconds while Channelling (5-28) to (8-42) Added Attack Physical DamageĨ% increased Area of Effect per 1 additional Melee Strike Range While channelling this skill, you cannot be knocked back.

If the damage facebreaker gets from scaling is bigger than the total flat damage for weapon, then facebreaker is scaling more damage than the weapon is.Ĭyclone Cyclone Attack, AoE, Movement, Channelling, Physical, MeleeĮffectiveness of Added Damage: (44-59)% Requires Level 28 Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you.

Facebreaker removes that flat weapon damage, but gives more physical damage added from non-weapon sources. Many attacks are capable of scaling all or the majority of their flat damage from a weapon. (600-800)% more Physical Damage with Unarmed Melee AttacksĮxtra gore Fly like a Storm Crow, crush like a Rhoa Vendor Offerįacebreaker is a pair of unique Strapped Mitts Strapped Mitts Evasion: (30-39)įacebreaker grants a huge boost to physical damage of unarmed attacks. Energy Shield: (7-9) Requires Level 16 +30% to Global Critical Strike Multiplier
